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| var a = 1; | |
| for ( a = 1; a < 10; a ++) { | |
| console.log('This is a for loop'); | |
| } |
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| <div class="audio"> | |
| <audio id="A" src="sounds/A.mp3" preload="auto"></audio> | |
| </div> |
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| document.onkeydown = function(e) { | |
| switch (e.keyCode) { | |
| case 65: | |
| document.getElementById('A').play(); | |
| break; | |
| default: | |
| console.log("Key is not found!"); | |
| } | |
| }; |
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| <audio id="B" src="sounds/B.mp3" preload="auto"></audio> | |
| <audio id="C" src="sounds/C.mp3" preload="auto"></audio> | |
| <audio id="D" src="sounds/D.mp3" preload="auto"></audio> | |
| <audio id="E" src="sounds/E.mp3" preload="auto"></audio> | |
| <audio id="F" src="sounds/F.mp3" preload="auto"></audio> | |
| <audio id="G" src="sounds/G.mp3" preload="auto"></audio> | |
| <audio id="H" src="sounds/H.mp3" preload="auto"></audio> | |
| <audio id="I" src="sounds/I.mp3" preload="auto"></audio> | |
| <audio id="J" src="sounds/J.mp3" preload="auto"></audio> | |
| <audio id="K" src="sounds/K.mp3" preload="auto"></audio> |
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| document.onkeydown = function(e) { | |
| switch (e.keyCode) { | |
| case 48: | |
| document.getElementById('0').play(); | |
| break; | |
| case 49: | |
| document.getElementById('1').play(); | |
| break; | |
| case 50: | |
| document.getElementById('2').play(); |
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| #showtooltip | |
| /cast Soothing Mist |
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| /say Cobra Shot incoming, boys! | |
| /cast Cobra Shot | |
| /flex |
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| #showtooltip | |
| /cast [harm]Crackling Jade Lightning;Soothing Mist |
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| #showtooltip | |
| /cast [harm,mod:ctrl]Spinning Crane Kick;[harm]Crackling Jade Lightning;Soothing Mist |
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| #showtooltip | |
| /use Soothing Mist |