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| module.exports = { | |
| //Tamaño del tablero, este caso es de 3x3 | |
| GAME_SIZE: 3, | |
| //Una posición sin marcar | |
| UNSELECTED_POSITION: ' ', | |
| //Identificador del jugador 1 | |
| PLAYER_INDEX_1: 1, | |
| //Identificador del jugador 2 | |
| PLAYER_INDEX_2: 2, | |
| //Caracteres de los jugadores: |
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| const bookshelf = require('bookshelf'); | |
| const db = require('../knex/db'); | |
| module.exports = bookshelf(db.getPoolConnection()); |
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| const knex = require('knex'); | |
| let pool; | |
| module.exports = { | |
| getPoolConnection | |
| } | |
| function getPoolConnection() { | |
| if(!pool) { | |
| pool = knex({ |
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| const mysql = require('mysql2'); | |
| let pool; | |
| module.exports = { | |
| getPoolConnection | |
| } | |
| function getPoolConnection() { | |
| if(!pool) { | |
| pool = mysql.createPool({ |
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| docker pull mysql/mysql-server | |
| docker images | |
| docker run --name=mysql1 -p 3306:3306 -d mysql/mysql-server | |
| docker start mysql1 | |
| docker logs mysql1 |
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| const readline = require('readline'); | |
| const Constants = require('../helpers/constants'); | |
| module.exports = function(GameBoardScreen) { | |
| function initKeypressEvents() { | |
| readline.emitKeypressEvents(process.stdin); | |
| process.stdin.setRawMode(true); | |
| process.stdin.on('keypress', (str, key) => { | |
| console.log('key', key); | |
| if(key.ctrl && key.name === 'c') { |
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