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@ayoubzulfiqar
ayoubzulfiqar / folder_structure.md
Created September 5, 2023 06:12
The Folder Structure for Every Golang Project

Go - The Ultimate Folder Structure

Organizing your Go (Golang) project's folder structure can help improve code readability, maintainability, and scalability. While there is no one-size-fits-all structure, here's a common folder structure for a Go project:

project-root/
    ├── cmd/
    │   ├── your-app-name/
    │   │   ├── main.go         # Application entry point
    │   │   └── ...             # Other application-specific files
@jacobweinstock
jacobweinstock / 1-walkthrough.md
Last active December 5, 2025 16:04
Tinkerbell machine provisioning demo

Walk through demo

Demo of installing Ubuntu 22.04 on an HP EliteDesk.

Install the Tinkerbell stack

  1. Satisfy Stack installation prerequisites.
    • k3d cluster create --network host --no-lb --k3s-arg "--disable=traefik,servicelb" --k3s-arg "--kube-apiserver-arg=feature-gates=MixedProtocolLBService=true" --host-pid-mode
    • Command pulled from the sandbox repo.
  2. Clone the Tinkerbell chart repo.
@vegard
vegard / kernel-dev.md
Last active October 1, 2025 06:07
Getting started with Linux kernel development

Getting started with Linux kernel development

Prerequisites

The Linux kernel is written in C, so you should have at least a basic understanding of C before diving into kernel work. You don't need expert level C knowledge, since you can always pick some things up underway, but it certainly helps to know the language and to have written some userspace C programs already.

It will also help to be a Linux user. If you have never used Linux before, it's probably a good idea to download a distro and get comfortable with it before you start doing kernel work.

Lastly, knowing git is not actually required, but can really help you (since you can dig through changelogs and search for information you'll need). At a minimum you should probably be able to clone the git repository to a local directory.

@andreyryabtsev
andreyryabtsev / backmatting.ipynb
Last active June 5, 2024 04:56
BackMatting.ipynb
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@vasanthk
vasanthk / System Design.md
Last active December 3, 2025 19:41
System Design Cheatsheet

System Design Cheatsheet

Picking the right architecture = Picking the right battles + Managing trade-offs

Basic Steps

  1. Clarify and agree on the scope of the system
  • User cases (description of sequences of events that, taken together, lead to a system doing something useful)
    • Who is going to use it?
    • How are they going to use it?
@stephenLee
stephenLee / bithack.cc
Created November 6, 2012 13:56
bit manipulation tricks(collections)
/*
* Reference:
* http://www.quora.com/Computer-Programming/What-are-some-cool-bit-manipulation-tricks-hacks
* http://www.catonmat.net/blog/low-level-bit-hacks-you-absolutely-must-know/
*/
#include <iostream>
#include <string.h>
using namespace std;
@jboner
jboner / latency.txt
Last active December 6, 2025 05:41
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD