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@dodyirawan85
Created November 9, 2022 14:41
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glmark2 2021.12
=======================================================
OpenGL Information
GL_VENDOR: Intel
GL_RENDERER: Mesa Intel(R) HD Graphics 620 (KBL GT2)
GL_VERSION: 4.6 (Compatibility Profile) Mesa 22.1.7
=======================================================
[build] use-vbo=false: FPS: 1567 FrameTime: 0.638 ms
[build] use-vbo=true: FPS: 2786 FrameTime: 0.359 ms
[texture] texture-filter=nearest: FPS: 2400 FrameTime: 0.417 ms
[texture] texture-filter=linear: FPS: 2418 FrameTime: 0.414 ms
[texture] texture-filter=mipmap: FPS: 2379 FrameTime: 0.420 ms
[shading] shading=gouraud: FPS: 2200 FrameTime: 0.455 ms
[shading] shading=blinn-phong-inf: FPS: 2174 FrameTime: 0.460 ms
[shading] shading=phong: FPS: 2098 FrameTime: 0.477 ms
[shading] shading=cel: FPS: 2117 FrameTime: 0.472 ms
[bump] bump-render=high-poly: FPS: 1647 FrameTime: 0.607 ms
[bump] bump-render=normals: FPS: 2739 FrameTime: 0.365 ms
[bump] bump-render=height: FPS: 2683 FrameTime: 0.373 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 1804 FrameTime: 0.554 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 996 FrameTime: 1.004 ms
[pulsar] light=false:quads=5:texture=false: FPS: 2305 FrameTime: 0.434 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 970 FrameTime: 1.031 ms
[desktop] effect=shadow:windows=4: FPS: 1556 FrameTime: 0.643 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 564 FrameTime: 1.773 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 743 FrameTime: 1.346 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 640 FrameTime: 1.562 ms
[ideas] speed=duration: FPS: 1998 FrameTime: 0.501 ms
[jellyfish] <default>: FPS: 1557 FrameTime: 0.642 ms
[terrain] <default>: FPS: 239 FrameTime: 4.184 ms
[shadow] <default>: FPS: 1522 FrameTime: 0.657 ms
[refract] <default>: FPS: 434 FrameTime: 2.304 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 2058 FrameTime: 0.486 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 2062 FrameTime: 0.485 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 2064 FrameTime: 0.484 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 2055 FrameTime: 0.487 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 2084 FrameTime: 0.480 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 2051 FrameTime: 0.488 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 2051 FrameTime: 0.488 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 2063 FrameTime: 0.485 ms
=======================================================
glmark2 Score: 1788
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