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@hyrious
Created October 15, 2025 05:46
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// Chrome - NW.js
[
"navigation",
"event",
"onbeforexrselect",
"onbeforeinput",
"onbeforematch",
"onbeforetoggle",
"oncommand",
"oncontentvisibilityautostatechange",
"oncontextlost",
"oncontextrestored",
"onscrollend",
"onsecuritypolicyviolation",
"onslotchange",
"scheduler",
"reportError",
"structuredClone",
"documentPictureInPicture",
"sharedStorage",
"fetchLater",
"getScreenDetails",
"queryLocalFonts",
"originAgentCluster",
"viewport",
"onpageswap",
"onpagereveal",
"credentialless",
"fence",
"launchQueue",
"onscrollsnapchange",
"onscrollsnapchanging"
]
// NW.js (file mode) - Chrome
[
"defaultStatus",
"defaultstatus",
"webkitStorageInfo",
"nw",
"openDatabase",
"require",
"process",
"Buffer",
"global"
]
// NW.js (RMMZ) - Chrome
[
"defaultStatus",
"defaultstatus",
"webkitStorageInfo",
"nw",
"openDatabase",
"require",
"process",
"Buffer",
"global",
"PIXI",
"pako",
"localforage",
"effekseer_native",
"_typeof",
"_createClass",
"_classCallCheck",
"effekseer",
"VorbisDecoderModule",
"__dirname",
"Module",
"moduleOverrides",
"key",
"arguments_",
"thisProgram",
"quit_",
"ENVIRONMENT_IS_WEB",
"ENVIRONMENT_IS_WORKER",
"ENVIRONMENT_IS_NODE",
"ENVIRONMENT_IS_SHELL",
"scriptDirectory",
"locateFile",
"read_",
"readAsync",
"readBinary",
"setWindowTitle",
"nodeFS",
"nodePath",
"out",
"err",
"wasmBinary",
"noExitRuntime",
"getValue",
"wasmMemory",
"wasmTable",
"ABORT",
"EXITSTATUS",
"assert",
"UTF8Decoder",
"UTF8ArrayToString",
"UTF8ToString",
"WASM_PAGE_SIZE",
"buffer",
"HEAP8",
"HEAPU8",
"HEAP16",
"HEAPU16",
"HEAP32",
"HEAPU32",
"HEAPF32",
"HEAPF64",
"updateGlobalBufferAndViews",
"DYNAMIC_BASE",
"DYNAMICTOP_PTR",
"INITIAL_INITIAL_MEMORY",
"callRuntimeCallbacks",
"__ATPRERUN__",
"__ATINIT__",
"__ATMAIN__",
"__ATPOSTRUN__",
"runtimeInitialized",
"preRun",
"initRuntime",
"preMain",
"postRun",
"addOnPreRun",
"addOnPostRun",
"runDependencies",
"runDependencyWatcher",
"dependenciesFulfilled",
"addRunDependency",
"removeRunDependency",
"abort",
"hasPrefix",
"dataURIPrefix",
"isDataURI",
"fileURIPrefix",
"isFileURI",
"wasmBinaryFile",
"getBinary",
"getBinaryPromise",
"createWasm",
"___assert_fail",
"_emscripten_memcpy_big",
"abortOnCannotGrowMemory",
"_emscripten_resize_heap",
"asmLibraryArg",
"asm",
"___wasm_call_ctors",
"_stb_vorbis_close",
"_free",
"_stb_vorbis_decode_frame_pushdata",
"_stb_vorbis_open_pushdata",
"_malloc",
"calledRun",
"ExitStatus",
"run",
"Utils",
"Graphics",
"Point",
"Rectangle",
"Bitmap",
"Sprite",
"Tilemap",
"TilingSprite",
"ScreenSprite",
"Window",
"WindowLayer",
"Weather",
"ColorFilter",
"Stage",
"WebAudio",
"Video",
"Input",
"TouchInput",
"JsonEx",
"DataManager",
"ConfigManager",
"StorageManager",
"FontManager",
"ImageManager",
"EffectManager",
"AudioManager",
"SoundManager",
"TextManager",
"ColorManager",
"SceneManager",
"BattleManager",
"PluginManager",
"$dataActors",
"$dataClasses",
"$dataSkills",
"$dataItems",
"$dataWeapons",
"$dataArmors",
"$dataEnemies",
"$dataTroops",
"$dataStates",
"$dataAnimations",
"$dataTilesets",
"$dataCommonEvents",
"$dataSystem",
"$dataMapInfos",
"$dataMap",
"$gameTemp",
"$gameSystem",
"$gameScreen",
"$gameTimer",
"$gameMessage",
"$gameSwitches",
"$gameVariables",
"$gameSelfSwitches",
"$gameActors",
"$gameParty",
"$gameTroop",
"$gameMap",
"$gamePlayer",
"$testEvent",
"Game_Temp",
"Game_System",
"Game_Timer",
"Game_Message",
"Game_Switches",
"Game_Variables",
"Game_SelfSwitches",
"Game_Screen",
"Game_Picture",
"Game_Item",
"Game_Action",
"Game_ActionResult",
"Game_BattlerBase",
"Game_Battler",
"Game_Actor",
"Game_Enemy",
"Game_Actors",
"Game_Unit",
"Game_Party",
"Game_Troop",
"Game_Map",
"Game_CommonEvent",
"Game_CharacterBase",
"Game_Character",
"Game_Player",
"Game_Follower",
"Game_Followers",
"Game_Vehicle",
"Game_Event",
"Game_Interpreter",
"Scene_Base",
"Scene_Boot",
"Scene_Splash",
"Scene_Title",
"Scene_Message",
"Scene_Map",
"Scene_MenuBase",
"Scene_Menu",
"Scene_ItemBase",
"Scene_Item",
"Scene_Skill",
"Scene_Equip",
"Scene_Status",
"Scene_Options",
"Scene_File",
"Scene_Save",
"Scene_Load",
"Scene_GameEnd",
"Scene_Shop",
"Scene_Name",
"Scene_Debug",
"Scene_Battle",
"Scene_Gameover",
"Sprite_Clickable",
"Sprite_Button",
"Sprite_Character",
"Sprite_Battler",
"Sprite_Actor",
"Sprite_Enemy",
"Sprite_Animation",
"Sprite_AnimationMV",
"Sprite_Battleback",
"Sprite_Damage",
"Sprite_Gauge",
"Sprite_Name",
"Sprite_StateIcon",
"Sprite_StateOverlay",
"Sprite_Weapon",
"Sprite_Balloon",
"Sprite_Picture",
"Sprite_Timer",
"Sprite_Destination",
"Spriteset_Base",
"Spriteset_Map",
"Spriteset_Battle",
"Window_Base",
"Window_Scrollable",
"Window_Selectable",
"Window_Command",
"Window_HorzCommand",
"Window_Help",
"Window_Gold",
"Window_StatusBase",
"Window_MenuCommand",
"Window_MenuStatus",
"Window_MenuActor",
"Window_ItemCategory",
"Window_ItemList",
"Window_SkillType",
"Window_SkillStatus",
"Window_SkillList",
"Window_EquipStatus",
"Window_EquipCommand",
"Window_EquipSlot",
"Window_EquipItem",
"Window_Status",
"Window_StatusParams",
"Window_StatusEquip",
"Window_Options",
"Window_SavefileList",
"Window_ShopCommand",
"Window_ShopBuy",
"Window_ShopSell",
"Window_ShopNumber",
"Window_ShopStatus",
"Window_NameEdit",
"Window_NameInput",
"Window_NameBox",
"Window_ChoiceList",
"Window_NumberInput",
"Window_EventItem",
"Window_Message",
"Window_ScrollText",
"Window_MapName",
"Window_BattleLog",
"Window_PartyCommand",
"Window_ActorCommand",
"Window_BattleStatus",
"Window_BattleActor",
"Window_BattleEnemy",
"Window_BattleSkill",
"Window_BattleItem",
"Window_TitleCommand",
"Window_GameEnd",
"Window_DebugRange",
"Window_DebugEdit",
"$plugins",
"gl"
]
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